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 The Burgs
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Stats:
 Map Name : The Burgs
 Version  : 1.1 [because i changed some things after first build]
 Map Size : 20 x 20
 RAM      : 32 MB
 UFO size : 2.8 MB
 Players  : 2.3,4,8 
 Terrain  : Urban; Greenworld w/ water
 Author   : Chompster
 Editor   : TAE by C-Dawg
 Testers  : Me, Dante Aliegri
Description:
 A 'Classic four corners style' map. Beware incoming missles from above! Metal Extraction is 0.1 on ground. use whatever you want to crush your neighbor! Air, Land, Sea, Hover... Or move to the center where you can get a good shot at all of 'em. LRP cannons won't let you crush you opponents, [unless used right :] Lotta metal and Geo.

Installation:
 1. Unzip the .zip file 
 2. Place the .ufo that comes with this in your base TA directory. (e.g. C:\CAVEDOG\TOTALA)
 3. Play TA!

Notes:
 Sea Attacks are really helpful because they are hard to defend against. where you 'city' ends and the road goin away from it begins should be where you set up your defense. Try building Four geothermal plants per vent. It works :)

Bugs/Errors:
 Mechanics should be okay.. but some textures look funky as i have done a lot of section patching.

Distribution:
 If you wish to distribute this map, over any media, you may as long as you don't charge for it.
 If you wish to modify or use parts of this map, make sure it is for non-profit

File contents:
 The_Burgs.zip should contain 2 files:
   The Burgs.ufo
   The Burgs 1_1.txt

Thank Yous and Credits:
 Sojorn for his readme and for the bit of code used to turn those meteors into rockets.
 Cavedog for the use of their editor.
 You for actually downloading my first map!
 
Contact:
 Chompster [of the MaD Cow Clan-MdC] Email me at Monkey-of-ages@mail.geocities.com or if that dont work Chompster@mail.excite.com
 Look for him playing quake on any deadlode server [Quake: team fortress] 'specially Visions or ICQ him at 1257292!

 